Monday, December 12, 2022
Location: Rendezvous, 3rd Floor
Time: 1:30 – 5:00 p.m. ET
Connecting Immersive Audio, Streaming, Personalization, AI, IP, and the Cloud
Television distribution continues to be revolutionized by an accelerating transition to direct-to-consumer streaming and the adoption of cloud-based workflows. Atmos-enabled TV Sets, soundbars, and mobile devices are bringing enhanced surround capabilities to millions of viewers accompanied by an expanding selection of 4K and HDR premium content from multiple competing platforms. As live sports production races to keep up, the task of leveraging emerging technologies to cost-efficiently create premium immersive audio experiences, and expanded personalization and accessibility options, becomes an urgent task for audio professionals to collaborate in addressing.
|1:30 - 1:45 p.m.|
|1:45 - 2:00 p.m.|
Global Event Production and Distribution for Atmos
Production and distribution of immersive audio has become the norm for global events as it is increasingly for major global sports leagues. We’ll survey the World Cup rights holders distributing in Dolby Atmos and Vison and talk about recent moves by entities like Bundesliga and their rights holder to transition to HDR video and immersive audio.
|2:00 - 2:30 p.m.|
Accessibility and Personalization
We will have an update from Comcast’s Mark Francisco on ongoing efforts to advance inclusivity forward with Comcast products and services, including audio initiatives for enhanced accessibility. Additionally, we will look at developments in the deployment by European broadcasters of object-based personalization and accessibility features, which leverage next generation audio systems, along with advances in establishing open serial ADM metadata standards for object audio.
|2:30 - 2:45 p.m.|
Audio Implications of Dynamic Adaptive Content Streaming
In transitioning from linear broadcast to streamed distribution of live content, the rigid ATSC standards-based rules for audio shift to a more fluid model that can accommodate more devices and multiple concurrent audio streams and codecs, but where ad hoc practices do not guarantee consistent quality or support for the original program format. We will examine how dynamic adaptive streaming works and discuss the implications for audio in both the opportunities it creates and the manner in which current practices can fall short.
|2:45 - 3:00 p.m.|
Spectrum Planning for Paris 2024
We’ll examine the unprecedented demand for spectrum at the Paris 2024 games, and look in on some of the ongoing planning to manage it.
|3:00 - 3:45 p.m.|
Networking Break in Exhibits
|3:45 - 4:15 p.m.|
Audio Production in the Cloud
Cloud-based live production has become a reality for many, but audio capabilities have so far lagged behind. We will examine the inherent challenges of deploying cloud-based mixing systems, how these are being overcome, and what the prognosis is for higher channel counts, adequate bussing, and support for Atmos and 5.1.
|4:15 - 5:00 p.m.|
Perspectives on Live Audio Production
Our panel will share their individual perspectives to the ongoing challenges of live audio production, including adapting to IP environments, addressing recruiting and training, expanding diversity, accessibility, and inclusiveness, implementing best practices, and expanding immersive production.
|5:30 - 6:30 p.m.|
Opening Night Reception in Exhibits